Hi, I'm currently texturing a character for a game. But I don't understand how can could I texture some part, like the eyes for example or putting a decals like a logo. I have the image of the eye and the logo but can't figure out the technique to paint it inside of DDO. Do I have to put after in photoshop or do I have to…
At work I'm quite used to the workflow of hitting printscreen to take screenshots for checkin emails or painting over them for various feedback and whatnot. I would do this typically dozens of times each day. Over the years its just become habit. Recently, though I've noticed that I could only take a few printscreens…
There are some incredible tools out there for stylized handpainted textures or painting directly onto 3D models. I've been using Polypaint and Photoshop primarily for texture painting but want to expand my skills by exploring 3DCoat, Blender, Mudbox, etc. and would like to start a conversation on not only your fav tools…
Hello everyone, great forum! I'm wondering how i can increase the performance of Paint vertex colors. If a mesh gets more than about 4k polys, Maya bogs so slow as to render this interface useless. I'm running a fairly butch machine: 3.4Ghz w/ Nvidia 250. Would better card even help? (yes, i have latest video drivers). Is…
Hi all, I've looked almost everywhere for a simple tutorial on vertex painting a mesh in Max, and how to bring it in to UDK. Hourences' site covers the vertex painting side inside of Max, but I'm not sure how to make it work inside of UDK (as his only refers to UE2). Does anyone know a site that may explain how to set it…
Hello My name is Bartolomeu, i'm a 3D Hobbyst trying to improve my skills and at somepoint acquire industry experience and later on develop my own game, i will use this post to track my progress and maybe get some feedback from people here on polycount. At the moment i'm focused on improve my sculpting and concepting…
Hello all. I've been learning a fair amount of digital painting over the past few months and I decided it's finally time to stop keeping my sketches and drawings to myself and share them so that they can get shred to pieces. =) This is one such concept painting of a corrupted wizard that I did recently. Please feel free to…
Hello everyone, I just bought my fist graphics tablet and decided to make my first hand painted texture. I dont like how the texture turned out on this model, what can I do to improve it? Thank you. PS: I posted on the Dota 2 thread because the game uses hand painted texture, if I posted this on the wrong thread. I am sorry
Hey Folks, Can someone recommend a good Vetrex Color Paint tool/Plugin/Script? I have to paint specific and complicated (hard surface) Geo and the Standard VertexPaint Modifier doesnt let me deselect stuff and saving presets (probably a bug but I dont have the possibility to Update)
Hi all, I took a look at what i wanted to make for fun and perhaps one day get a job doing and I really like the hand painted look. Blizzards art has always appealed so I took a look at the sword prop tut by Tyson Murphy and using one of the concepts for the swords from that and a shield design by FirstKeeper I made the…