Yeah, we've been using CAT in production as well. Would be nice if we had a cool CAT-related thread around here for posting bugs and workarounds, to help all of us out! :)
He has no real backstory...somewhere in the future,civilisations destroyed, mankind at the edge of extinction etc etc. With all the woods gone the air became very thin and toxic so he he has some kind of respirator on his suit that supplies him with oxygen. He´s some kind of collector who searches for parts and stuff he…
So I started with the concept of the Takashi APP-3 from the game Syndicate. I really wanted to go for my own sort of style on this one and went through lots of iterations before I really liked what I came up with. It's got a little bit of rage mixed with a little bit of borderlands things going on. I feel that way at least.
I applied for 2 environment artist positions and the 1 concept art position. They interviewed me for the D3 env position. I know the guy that is in the process of getting into the internship, he is pretty badass. We've been talking to each other through the whole process for like the past 4 weeks and he got it. After he…
Here are my thoughts about dDo and SD. I played around with both of them but in the end I bought just one. 1. dDo: I liked the presets it came with. You can just apply them and get good looking results without much tweaking. Most of the tweaking I had to do is turn down each effect to avoid too much noise. Having two types…
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
- Hello Poly Count - - I'm trying to get a good work flow going - something like (3D Studio Max 9.0 + MudBox + CS3 = Good times). - With in the next two years I want to apply for an environment artist job at a game studio - My Photoshop/Normal mapping skills need some work but I figured if anyone knows how to help me get…
I'm graduating next semester so I have decided that this summer and the final semester will be dedicated purely to portfolio building. I intend to apply as an environment artist, yet my portfolio is utterly void of environments so I had better work on that... My first portfolio project will be based on this panting my…
Bullshit alert - this was written by someone who doesn't actually know anything, at a time he probably shouldn't have written anything. The posts below are the most informative, but if you must read this one, just know that it doesn't necessarily reflect reality. -- TL/DR: Go to school and get a regular degree, because if…
I read a paper on Far Cry 5's terrain system which mentioned that their budget for the terrain was 2ms. Does anyone know of any other discussions or breakdowns of GPU ms budgets on shipped projects? How much time for example Borderlands 3 spends drawing terrain, skybox, animated characters, effects, that sort of thing?…