Hello everyone. First, I'd just like to thank all those who helped me with their art criticism, it was very appreciated. So, finally after 2 years of 3D study I received a fulltime/fully remote job at a AAA studio as a Junior 3d artist. One of the reasons I was hired is I had some experience in archviz from doing some…
Hello everyone! I made sometime ago a post here about a 3D dragon model. I was a little overwhelmed by the messages as, I did not knew this website was this active, really great to see though! So I'm gonna try it again, now I know how the site and such work. I also can explain it a little bit better, so here we go! Hello…
Hello I really need some help, I work with lots of props that are their own separate objects but they share the same UV space. When I finish modeling each one: I export it, bake it and paint it and export the textures as a pack.(ORM etc.) I keep doing this for all of the objects, until they are all done. Then, I mask each…
Hello My name is David Monteiro and i have been working as a 3D generalist with focus on character animation, facial setups and 3D rigging for about 15 years now. Mainly with Maya + Mgear, but i am also open to working with Blender. At the moment i am looking for new projects My Portfolio can be seen here -…
Hello senseis,I find this feature of Unity fantastically frustrating, unintuitive, and potentially destructive. Is there a way to change it so that saves work like every other program I've ever used? -I could understand if it were a feature of 'scene' saves (within the same project), but projects!? Madness? -How are you…
Hello.I have little experience in character creation.I would be very grateful if you give constructive critique on my model (sketchfab) and on renders that was made.Below are a few renders and a link to my artstation: https://www.artstation.com/artwork/dKG0Ow Thank you in advance.
Hello everyone guys! Its my first post here, so i am sorry if something made wrong. This model was made approximately in 2013-2014 for Assassins Creed Syndicate, by a very talented artist Mathieu Goulet. https://www.artstation.com/artwork/lEkPz Does anyone have any ideas on how exactly these clothes were modeled? And in…
*Edit: Hi guys! I have enough artists for now. Praise the Lord. Anyway, thank you all Polycount community and I'll post here if things change! Hello, I have been working on a new Bible-based Trading Card Game for about four years now. I am looking for about 20 more pieces of artwork for cards for the first release, but am…
Hello everyone, I've been struggling with an error in a project. I'm baking in marmoset, and in there it looks alright (next images) the problem comes when I use the bakes in substance painter, some edges look wrong (next images) I'm not really sure what I'm doing wrong or what can I do to improve results any help would be…