I've written a tiny tiny script to aid my OCD when modeling in 3ds max. I prefer black wireframes on a default gray material. The script currently handles everything, just install it and start modelling. I'm hoping to just get some feedback / testing done. The goal in the future is to allow the end user to choose which…
Hello polycounters ! I'm back today with a new script for Maya ! :) I always wanted to get a nice retopoly toolset for Maya but never found what I desired, so I build my own script to get what I wanted. I'm sharing it with you today. The main idea was to be able to manipulate the geometry of your low-poly withing the same…
Two Maya shading-graph chores I kept scripting — curious how others approach them: * Duplicating a shading network with clean names. Maya's duplicate/paste leaves pasted__ prefixes and number suffixes; I ended up walking the upstream graph and duplicating with unique, clean names instead. * Merging duplicate file-texture…
I'm working on a script that removes unneaded map channels from selected meshes. Right now it's coded to remove UV channels 2-4, vertex alpha & illumination - later I'll see if I can have a UI that asks what channels you'd like to keep and have it detect how many channels each object has. Now to the problem, I don't really…
Hi, guys, I'm working on a script where it adds the suffix to an object. Suppose my object name is Sphere and I run this script the new name is Sphere_High but the problem I'm facing If I run this script again on an object the new object name is Sphere_High_High which I don't want, I know I can figure it out by adding…
Most people trying to get into scripting in Maya (or of any kind really) usually have a big problem knowing where to start. Yes, you have the official documentation here: http://download.autodesk.com/global/docs/maya2013/en_us/Commands/ ...but just going with that is like getting an English-Mandarin dictionary and then…
http://www.jeffparrott.com/transfer/PsdPathExporterWin.mel First off I did not write this. A friend of mine, Zach Burns did. He said it was in shape to pass out now. It exports the UVs from Maya as a path layer in Photoshop. Just put it in your scripts directory and drag this to a button: source PsdPathExporterWin.mel;…
I was wondering if anyone knows of any Maya scripts to paint vertex colors procedurally. Similar to what Pivot Painter does: https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/PivotPainter/index.html I've found a couple scripts that do roughly the same as Pivot Painter but it's always Max scripts. Thanks!
Hi guys, I just wanted to share this page where there is a lot of python scripting tutorials including introduction and walkthroughs of automating tasks. It's pretty handy to know scripting to speed up work and not having to redo redundant tasks. https://blaabjergb.com/scripting/ Tutorials are free so have a look if you…
I might not be the only one that thinks the cut tool in max does not work properly. It creates double verts, jumps to wrong edges and so on. i found this script : http://www.scriptspot.com/3ds-max/scripts/cleancut Works really nice, the problem is it doesn't show you the edge or vert its cutting. Sometimes it blinks green…