Looking great man - medieval towns always have a really cool look and you've done a great job. A couple things - I think you should try to vary up/cover up the texture of the porch - maybe throw a barrel, bench, something like that on them. Right now it's looking exactly the same as the wall (as it should) - I think what…
Hey everyone, we're an international team of 5 (across the US, Europe and Asia) actively working on building out a deckbuilding roguelike in Unity. It's an isometric game with a medieval fantasy setting that will have some Northern and Eastern European aesthetic touches. We're at a phase where we'll be entering early…
About The Game Genre: Action RPG Platform: PC / OSX Premise: Birmwood is a dark medieval RPG with Slavic inspiration. The game offers thoughts on the fate of a hero in fiction, the sacrifices he has to take and their impact, their consequences on his character. Birmwood takes place in a fully custom fiction worked on for…
About The Game Genre: Action RPG Platform: PC / OSX Premise: Birmwood is a dark medieval RPG with Slavic inspiration. The game offers thoughts on the fate of a hero in fiction, the sacrifices he has to take and their impact, their consequences on his character. Birmwood takes place in a fully custom fiction worked on for…
Hi All RDBK Studios is creating a medieval survival game called Renown and is looking for a Junior UE4 Programmer that can join our team. 2+ Years experience programming inside unreal is a must. Knowledge of multiplayer game networking and optimization is beneficial Your role will be working alongside our programmer…
****Latest Progress Report! (second page, fourth comment)**** Wassup guys, here's a little medieval inn/house that I've been working on the past few weeks. Based off the awesome concept from Greg Westphal in the 2D Concept Bank. http://www.polycount.com/forum/showthread.php?t=133572&page=5 My biggest goal with this project…
Hello polycount, I'm still pretty new to the forums, and to modeling at that (only been seriously trying to learn modeling for a few months now). With that being said, a good friend of mine is a pretty good programmer and we decided it could be fun to try to make an android game. If all turns out well it will set the lore…
This is part of a project I've been working on, with the goal of producing a wide variety of realistic arrow models. I might post it sometime in the future, when it's ready for review. For now, this is the first arrow. It has a socketed iron broadhead and reasonably accurate medieval-style construction. Even though it's…
Hey Polycount Peeps I´m pretty new here so I´ll start by introducing myself with my latest work, I´m a Digital FIlm Design Student ~ 4th Semester from Germany. I started working on this project a couple of weeks ago, our task was to model, texture and light a streetscene in day and night with vray. Since i always wanted to…