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[Rev Share] Deckbuilding Roguelike with a Medieval Setting

Hey everyone, we're an international team of 5 (across the US, Europe and Asia) actively working on building out a deckbuilding roguelike in Unity.

It's an isometric game with a medieval fantasy setting that will have some Northern and Eastern European aesthetic touches. We're at a phase where we'll be entering early testing with external participants in about a month or two (at least for one of the characters), so we're looking to start building out art assets now. The most vital ones would be for character modeling and cards. We have a relatively strong idea of art direction that we've been discussing with particular artists, but we'd like to find someone to work with capable of providing input on that direction and injecting their own unique style into our game.

If you're potentially interested in joining, would be great to know what your area of expertise/interest might be (backgrounds, characters, cards, etc.) and to have a look at your portfolio.

Feel free to reach out on here, leave your contact details or ping me on discord (lostinparis#7928).


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