This is a character design I have cooking. Stepping outside my generally realistic tendencies to assume a more stylized look. The head is obviously too large and not proportionate. I'm still going for geometry that will animate well. Any C&C is much appreciated! www.humanclay.com
Hi everyone. I'm newish to Designer and trying to recreate some tile shapes for an atlas but can't find any masking solutions to do this. Also tried importing b/w bitmaps to maybe plug as alphas but couldn't figure that out either. Any suggestions?
This is my latest substance made with Designer. I really enjoyed trying to catch a specific stylized aspect. Artstation post : https://www.artstation.com/artwork/L2kOBk
Substance File/Texture available on my gumroad : https://gum.co/cfAwA Artstation Link to the Project : https://www.artstation.com/artwork/B4Wgk Stone Wall Material I made today in Substance Designer. Would love to hear some Feedback, Cheers, Lucas
Hello, I'm trying to create this pattern in Substance Designer but every time I try to tile something diagonally, it shows incorrect results. Any help would be great
Stone Wall Finally found the time to continue my exploration of stone surfaces. 100 % Substance Designer, rendered in Marmoset. Artstation post : https://www.artstation.com/artwork/2xo6zx
Hey everyone, i'm new in Designer. And trying to creating material but have some issues in AO node i see steps. I pin the pic for example what heppend. Any suggestion? Thanks guys! My output parametrs in AO(HBAO) Height input map
Hi,I have a problem with the second point light in Substance Designer . I enabled 2 point lights , but whenever i control the light , only the Point Light 1 moved. How can i control the Point Light 2 . Thank you .