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Making a Kevlar Material In Substance Designer

polycounter lvl 2
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Anthony_D polycounter lvl 2
Hello, I'm trying to create this pattern in Substance Designer but every time I try to tile something diagonally, it shows incorrect results. Any help would be great

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  • teodar23
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    teodar23 sublime tool
    Can you post an image with the issue? I dont understand your problem...
  • Anthony_D
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    Anthony_D polycounter lvl 2
    teodar23 said:
    Can you post an image with the issue? I dont understand your problem...
    Basically, I'm trying recreate that pattern in SD but and I don't know what nodes to start off from
  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    There's weave patterns in SD that you can start playing with.

    Either that or start playingh with interlocking rectangles.  Literally trace out how you think they interlock on paper and recreate that, using gradients to make them dip or rise in the height maps.
  • Zott
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    Zott polycounter lvl 4
    Like Brian said, just trace the reference, boil it down to the smallest shapes before they start tiling:

    You can add a couple tile samplers together to achieve that:

  • Anthony_D
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    Anthony_D polycounter lvl 2
    There's weave patterns in SD that you can start playing with.

    Either that or start playingh with interlocking rectangles.  Literally trace out how you think they interlock on paper and recreate that, using gradients to make them dip or rise in the height maps.
    Zott said:
    Like Brian said, just trace the reference, boil it down to the smallest shapes before they start tiling:

    You can add a couple tile samplers together to achieve that:

    Thanks guys! That helped a lot. It looks a bit stretched when it's applied on a sphere but it should be fine
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