Hey there, I'm trying to figure out how to relocate some bones and a skinned mesh via script. I've done it successfully manually, but am not sure how to do it with a script. I basically just need to move the items at the bottom up into the groups I'm pointing at. I have zero coding experience, but don't think it should be…
Hey, Any ideas on making such dirt roads? I never have done such and I don't really know where to start. For decals it looks too layered / custom and blends too well (?), and for full custom textures the map seems too large For a terrain system the resolution is too high and for a spline based system there are too many…
Hello there. I am trying to make lowpoly shield. It's my first sculpt of something like that and i have some problems with baking texture in xnormal. So this is my highpoly sculpt in ZBrush. Every part of model is saparated subtool. I tried to figure it out how to retopo it and have few types of retopo. version 1: Version…
Hello if you know how to make custom TF2 gun skins and models please hear me out. I had a bunch of designs for making atleast 2 or 3 new gun skin and model replacement for each class. If you have samples of your work I would rather see your work to know that you are experienced. I am willing to negotiate a price with you…
I’ve been trying to get cleaner highlight flow on this model, but I keep running into issues where the highlights feel muddy or break abruptly — especially on larger surfaces and edges. I’m working in Toolbag using HDRI + a few lights. From a modeling standpoint the surfaces should be clean, but the highlight flow still…
Its story time! so basicly what happend was my computer had loose parts in it, so I sent it back for repairs, and they said 3-5 weeks. so I went "noooooo" and then they said: dont worry, we will lend you a computer untill yours is fixed. So I went: oh, thats okay xD So basicly I need to try this new computer out and see if…
Ridley Scott is making Halo series, (sorry if this has already been talked about) http://www.eurogamer.net/articles/2014-04-03-ridley-scott-working-on-new-halo-digital-feature-project Principal Halo video game developer 343 Industries and Xbox Entertainment Studios are also involved.
I want to make a window that looks like this: http://imgur.com/uTK85 1) I can use the "insert edge loop tool" to cut all the vertical and horizontal shapes, but then I get stuck on the diagonal cuts. I can do them using the "split polygon tool", but how can I make sure that the angles I'm cutting them are exactly the same…
Hey, how do you make a model more transparent so you're able to see your image reference underneath? I'm using 2018 and I can hit 'alt-x' to make it transparent (ish) but that still remains too light and I can't see the reference. I found out that I'd have to create a material then change its opacity in the "Shader Basic…
Hey guys, I am kind of new to Polycount and the Dota 2 scene but I was wondering if anyone knew of creating sets for Heroes that don't have their model in the technical requirement page. I am looking at Tinker or Undying, they don't have a way to download their model and I don't believe Valve is going to rework them…