I've been working in both Max and Maya for years, and I try to be objective about both software packages. But one of the things that keeps bugging me about 3ds max is - working with references. No matter what I do, it feels like Maya's Referencing system is much more stable and reliable and more useful, compared to 3ds…
Hi Everyone! We are proud to release this new DVD and have been working on it most of this year! More information on the product page here: http://eat3d.com/dozer_part1 DVD Description: In this DVD, Instructor Laurens Corijn demonstrates how to model and render an entire high poly military dozer from scratch. Laurens…
Photoshop CS4 Extended and CS5 Extended have 3D painting tools. It is quite clumsy, but you can use all your 2D photoshop tools on the 3d model, switch to the 2D texture map to make some changes, etc. There is nothing like using the clone stamp tool to clone a texture from a 2D image onto your 3D model. It is very clumsy,…
Hey Everyone, I'm Mark Ashton, a 3D Environment / Prop Artist from the UK. I have over 14 years industry experience and have worked with a number of Studios. I'm looking for new projects to work on so don't hesitate to get in touch if you have any work available. I will update this post with new artwork when I have new…
Hi all! My name is Andrew Krivulya. I'm 24 years old. Professional Experiences: * 2010-2013 - VOGAT INTERACTIVE - 3d environment artist * 2014 - present - freelance 3d artist Working tools: * - 3d max * - Photoshop * - Zbrush * - Vray * - 3d coat * - Uv Layout * - Unfold3d * - MarmosetToolbag2 * - Knald * - Xnormal * -…
My name is Marcin Dąbrowski, I'm from Kraków, Poland. I would like to make a proposal to remote cooperation as 3D Animatior / Rigger. You can find more about my experience on LinkedIn profile. e-mail: mayamak1986@gmail.com PORTFOLIO: >>> Cartoon Demoreel >>> Creature Demoreel >>> Realistic Casual Dog - asset store pack…
Hi. My name is Denys Tik-Taker Poluianov. I make 3d Characters, I animate 3d Characters, I rig them and I texture them. Current location is Odesa, Ukraine. Tools: -Maya -ZBrush -Photoshop -Mari - and a lot of other tools More than 12 years experience in video and game industry. Strong experienced in 3d content…
3D Artist (full time, in-house), Rockstar Leeds, UK Rockstar Leeds have a new opening for an experienced and talented 3D artist, for work on our new PSP titles. Criteria : Previous industry experience essential. Strong 3DS Max and Photoshop skills, Maya experience also an advantage. Please e-mail your CVs and showreels to…
Hi all 3D artists, Im producing a game prototype. I was shocked when getting quotations of 3D artwork and started to wonder if its possible to create prototype versions of 3D models at a lower cost? I believe most artists start from a low-polygon base model and then move to a high poly sub division for the bake/normal,…