that deserves a comic or at least an illustration! I guess I'm a fan of coffee break rogue-likes, 100 Rogues on the ipad drew me into it and then I started playing Brogue when a recent update caused 100 Rogues to generate floors with no exit. Brogue on the iPad is very simple to control because of the touch screen, no need…
No, the RTT is different. But actually now I remembering, there are serious issues with alpha in the baker(discussed a few times here in the technical talk), so probably what you are linking works a lot better. Here is how I would do: I would place a camera where I want, and then simply render out passes with different…
Nope, you shouldn't need to -- that's going to happen with the normalise. It makes sure your RGB values all give a length of one. So if you paint 20% red and 20% blue, it'll be the same as painting 100% red and 100% blue -- a 50:50 colour mix between the red and blue textures. If you paint white, it'll split the colours up…
Well £100 is way under most developed countries minimum wage, so yeah you shouldn't do that. as for the kickstarter, it's one thing asking for a amount that will actually get you through production and another thing to ask for a realistic amount of money that you would actually be able to get, and to know that we would…
Hmm, i work at a mobile games company so I might be out of touch with today's console/desktop standards but what polycount would be reasonable and why? Currently it sits in at 1300 triangles which is already quite something in my opinion for such a simple prop but maybe I'm wrong.
I have a dense point cloud in agisoft photoscan. It has got around 150 mil points. I have only 16 GB ram and its not enough to create a mesh from it. (I would be ok even with 1 milion poly mesh, but agisoft AFAIK creates always the MOST polygons it can get out of the mesh and ONLY then decimates it. And with 150 mil dense…
Hey All I'm currently in my last semester at the Arts Institute of Burnaby. This piece is created for my demo reel, as you can see its near completion. Alot of the texture needs to be touch up especially the cement texture,any critique on it would be very helpful. Thanks.…
I started work on this a little while back, and am posting here with the hopes that it will convince me to finally get round to finishing this thing! I saw an image of a Spanish throne online a while back, and thought "ohh, that looks fun". So with all that, I started a rough model of it, which you can see below. Rough…
So Does anyone here take vitamins, extracts, or some other kind of natural health product on a regular basis? I went to an super healthy "organic" groccery store today. Picked up some things, and was floored at how many bizzare vitamins and extracts they had. Not that a local groccery store doesnt have its own vitamin…
damn looks pretty good man. As far as polycount goes this is pretty round in the cone area and you don't want to lose that sweet detail, but the table can be pretty optimized. Rough estimate i would say 750-1300 tris. Maybe more but I would try to keep it in that range.