Some tutorials about coloring textures. http://www.polycount.com/forum/showthread.php?t=71942 http://wiki.polycount.com/TexturingTutorials#Painting_Stylistic_Textures
Hi All, I am new to 3d modeling and game development and I'm really like the art style and the modeling that Assassin's Creed Chronicles: China has. Just wondering how can I accomplish this style. Anything will be appreciated. :)
Thanks throttlekitty! Also, can someone answer my question about posing? :D Is it possible to pose the low poly organic character (chimpanzee) after retopo? The hands of the chimpanzee are relaxed at the moment, but they should be to grip the controllers.
How in the world do you find out what material is currently applied to a subtool? I have a minor problem where I had my shader setup finished, I applied it to a subtool, and saved my .ztool. Problem is, before I could save my material zbrush crashed on me. So my subtool is now behaving oddly(I assume it's looking for the…
Ummmmmmmmmmmm... So Yeah, this may not be 100% right, will edit when sober... "It is my 21st birthday, do you think that perhaps I may use the bathroom by myself?" "Most amusing, sir. WIPERS!" Annnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnd.................... GO!
Hi guys! I need your help with unwraping this model of knife. I have managed to do most of model, but this handle is tough enemy for me. I would like to straighten uv island, but then uv is streched alot. I have tried to make trade-off by hand but its still not good (or is it?). What would you suggest to do to unwrap this…
Hello, this is my first post in this forum :) I'm modeling a M4 weapon and this is the lower receiver part with high poly, (I have to finish to model the inside of the top circular shape.) There are interior parts where I have triangles that I don't know if it is going to give me problems to the render and texture process.…
I am making a corner of a room. A Study Corner to be precise. My teacher said the 1st layout looked like a closet and she thought I was more like a room than a corner of a room. So I went home and changed the 1st layout into the 2nd layout (with longer wall and floor and include a roof) What do you think? which one is…
Hey so I'm trying to make a pair of baggy pants for my character for me to animate without cloth physics but I am having an exceedingly difficult time getting the topology right (https://polycount.com/discussion/221957/how-can-i-improve-the-topology-of-these-pants#latest) so I'm considering MD. I know I can make a pair of…
Hello, I have a problem in Maya. I am trying to align a custom Pivot along one of the edges and every time I do so the axis is not perfectly aligned. I noticed Maya gives a warning complaining about the object not being uniformly scaled. The suggestion is to freeze all transformations. However, even though I try to do…