Hi guys! I need your help with unwraping this model of knife. I have managed to do most of model, but this handle is tough enemy for me. I would like to straighten uv island, but then uv is streched alot. I have tried to make trade-off by hand but its still not good (or is it?). What would you suggest to do to unwrap this part properly? Im working in Blender 2.8 and using UV Toolkit plugin. Thanks alot!