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What do you think about this topology?

Hello, this is my first post in this forum :)
I'm modeling a M4 weapon and this is the lower receiver part with high poly, (I have to finish to model the inside of the top circular shape.)
There are interior parts where I have triangles that I don't know if it is going to give me problems to the render and texture process. (image 7)
This model have 8131 polygons,
I will relly appreceate all the feedback you give me. 
Thank you :)




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