Hello Everybody! Here is environment I'd been working on in spare time, inspired by nature time-lapse videos.The goals of project were to learn some new tools and render techniques that were implemented in last versions of Unreal Engine 4 and also to test few shaders / workflows. Tools used for content creation - ZBrush /…
Hey folks first time poster here:) Thought I'd share what I've been working on lately for my portfolio to get some feedback. This is my first outdoor environment and I need some Polycount help to bring it to its best;). Inspiration for the Bridge came from The Overtoun Bridge in Scotland. I wanted the have an outdoor…
Hey all, I'm looking for an environment artist with UE4 experience to finish work on a map that is 90% complete. Probably about 2 weeks worth of debris/polish/lighting work remain. This is paid so if you are interested please send me an email at 'george.rivara@gmail.com' with the subject 'UE4 Environment Artist' and we can…
Hi again! I'm currently taking a week's break from my Sci-fi Subway environment to work some more on an environment I started a couple of weeks ago but never finished to my liking. So I did some cleaning, removed what I disliked, and kept what I thought I could salvage, and jumped back on the horse. This is my "concept", a…
Lets do this! Whats up Guys?! I'm very happy to introduce you my new Project, I have bought the division game (yeah i know i'm late :p ) at the promotionnal Chinese New year and when i have launched the game one of the first environment i have seen and be hyped by it, it's an underground environment. A simple work but very…
SENIOR 3D ENVIRONMENT ARTIST POSITION Our artists honor the unique aesthetic vision of each project and work to make all aspects of the experience beautiful. The team is comprised of 2D/conceptual artists, 3D modelers, technical and effects artists, and animators. We are seeking a talented Senior 3D Artist to work on…
Hi, I'm working on a piece for my portfolio and I'd love to hear some critique! I'm trying to tailor towards AAA environment art positions. Based on this concept: https://www.artstation.com/artwork/e0J2LX This is the rest of my portfolio atm: https://www.artstation.com/alexanderlyreo Rendered in Unreal 5 with raytracing…
I've got 4 more environments that I'll release soon. A question for someone with knowledge on the subject: I have a few environments that I sell on various websites as sIBL sets. Would it be okay to release those for free as low res marmoset environments? Perhaps only for non- commercial use? It is a source of revenue for…
Do you have a cubemap/environment probe in your scene right now? Because your roof might be reflective enough to have a spec dot across the surface but what will really sell it is an actual reflection of the environment. http://freesdk.crydev.net/display/SDKDOC2/Environment+Probes
These are three practice projects that grew from speed blockouts of large environments, now I want to improve them to a more presentable level. I'm kind of getting the sense of scale in them but it's still missing it and a lot of other things in general. Critique it if it's obvious what I'm missing or what I'd need to look…