they suddenly interest me. Id like to learn how. Im already ok at making normal textures: http://i232.photobucket.com/albums/ee214/wareznoob/train_diff-1.jpg?t=1269503186 Are there any tuts (video or text) out there that explain the theory and practice of hand painted textures? edit: when i say "hand painted" I also mean…
Because i dont have any clue on how to paint like HAND PAINT STYLE (WOW style) , any criticism or tip from the experts are very welcome I hope there is some kind of TIPs for the style but i don't know any I know by observation, some thing like, always are scratches or cracks with a thin white line denote de crispy edge…
That's pretty cool. Some nice caricatures, although the quality doesn't seem that consistent between different pieces. Sebastian Kruger ( http://www.krugerstars.com/ ) is my favourite, he just has ridiculous amounts of style and skill with paint. I've got his "Krugerstars" book, really amazing to see them all printed at…
Hi Guys, I have to create an animation of a spatula applying a material to a wall of a house. How can I do this in 3ds max? Is it possible to animate the vertex painter mimicking the spatula movement then add a spatula model on top off the painting line and animate its movement? I don't care if there are no particles to…
This is my first thread here and i would like to use it for posting my progress in improving my hand painted textures. My plan is to make a bunch of smaller probs and hopefully see the quality improve over time. I am in the process of making a dagger with a hand painted texture in a WoW like style. I am a little stuck…
hey ! iam semi new to modeling/udk and ive made a very simple wall to test out vertex painting in UDK i followed a tutorial but somehow something goes wrong with me i press Ctrl and dragg on the wall ( i can see the circle ) but it doesnt paint anything on it ? if someone can help me that would be great, i have the nodes…
hey ! iam semi new to modeling/udk and ive made a very simple wall to test out vertex painting in UDK i followed a tutorial but somehow something goes wrong with me i press Ctrl and dragg on the wall ( i can see the circle ) but it doesnt paint anything on it ? if someone can help me that would be great, i have the nodes…
howdy guys hows it going again, trying to improve on my hand painted stylized textures, thought id do a good old sheild, ive read through most of the threads on hand painted stuff on the forum and have picked up a few good tips :) at the moment this is sitting fairly high poly for a sheild at 2900 tri's this is mainly…
Would like some feedback on my latest piece of work. I've used this workflow a few times, creating a high poly and baking out a normal and ambient occlusion and using the ambient occlusion as a guide to hand paint. I do use a specular map as well which I haven't done it yet for this. I know its probably not considered as a…