Dear Polycount, I have a simple rigged model that I would like to attach some simple cubes to with pin constraints however Maya wont seem to allow me to do this. I simply got an error when just trying to do a basic attachment so I then sought out an online solution that parented small polygons to the skeleton and used them…
Hello, I made this little demo in UDK: [ame=" https://www.youtube.com/watch?v=k9YOOqa9UGU"]TopDown UDK Test - YouTube[/ame] ..though I just want to focus on character animation/rigs/scripting/ai. You give me a character and I get it living ingame. I'd like to work on some sort of rpg-ish type of game like Zelda or Diablo,…
I've modified a Morpheus Rig and made some custom geo hair for him problem is using the Wrap method causes insane slowdowns in performance.After looking around for suggestions the common one is to use 'copy skin weights' but that requires the geo to bind skin before using it and when attempting to bind it, it locks my…
I made this 3D game art inspired by a illustration by artist Joseph Geesung Kim. Whole project with animations and more info you can check here - Artstation project About process I have done a lot of work learning how to best create and set up a rig for a character. I learned a lot of new things. I got so deeply into the…
Hello! Before I start, if this is not an appropriate forum to be posting R-18 (NSFW) type requests, please feel free to delete my post. I did however, read the rules for this forum and did not see anything particularly forbidding this, so I will go ahead and post it. I'm a artist who mainly focuses on traditional artwork.…
Circuits and Shields (http://circuitsandshields.com) is searching for a new rigger for our final few characters. I believe there are only 3 left. On some, you will be reworking an existing rig (or if it's easier, you can create a brand new one). The existing ones that need to be reworked are mostly done and just need to be…
Hi guys! This might be a long story, but I'll try to keep it short. I just got a motion capture kit called Perception Neuron. It's pretty good, but now I actually need to figure out how to make it work with Source Filmmaker and its very disproportionate rigs from TF2. Perception Neuron is using its own rigs, with normal…
There were a ton of these rpg's back in the days, but it's basically a party-based roleplaying experience set in a maze like world (the layout that is) with some puzzles here and there, hidden passages and traps, and lots of leveling, items and monster-killing like you'd expect in a crpg. They're tons of fun once you get…
So, I'm working on this custom rig for a class (animation for games) and I'm creating my rig using bones as per the tutorial 3ds max has. My problem lies with the double rotation of the bones bellow the elbow that end at the wrist. So that the wrist polygons don't twist, you are supposed to use 3 small bones that are…
Hello all, I wanted to make sure that I give the proper information of what I have tried to do before I start asking for help... 1. I have tried to use the manuals to do what I am about to tell you. I have looked on line on Youtube. I am trying to get a bow that I have crated into skyrim. I have managed to get the bow…