Hey peeps! I've been working on a female character recently and decided to challenge myself with abit of Hard surfacing thrown in. It's pretty much my first time doing hard surfacing especially with zbrush. I used a concept art from one of my inspirational folders, just so you know I DIDN'T draw this D; and I can't seem to…
Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
I'm redoing her now that I use edit poly. The model is currently 2811 polys. And the obligatory GI shot I'm looking for anatomy and construction crits. Thanks!
Hello, everyone. I'm new Polycount and I just wanna say it's great to see some awesome talent right off the bat on this website. I'm basically someone who is trying very to hard to break into the game industry as a 3D artist; i'd like to some day produce in-game models for games, PC or console. And with that said, here's…
Here follows a list of UK Developers, mostly console and mobile games but theres a few interactive tv and slot machine companies as well. I've left out audio companies and places that produce tools etc as Im trying to list places for Polycounters to get work. So I'd like your help in filling in the gaps. If you know of any…
We released a new build today that includes a recompiled xnormal plugin for the latest xnormal release. We also included the old plugin so there is now support for xnormal builds 3.18.6 and 3.18.8. Version 3.18.7 is not currently supported so if that is the xnormal you are on just grab the latest version (as of may 28th).…
Here's a fun character I recently finished. I modeled him in Maya and sculpted his hat and clothing in Mudbox. UVs were done with Roadkill, skin shading and light/occlusion rendering with Mental Ray, hair with Maya hair and surfacing detail done in Photoshop. The concept for this character was done by Miguel Sandoval, his…
I'm sure this has been asked many times but I was wondering what is a good graphics card both for gaming and 3D work. I do know that if you want to do gaming you would choose the Ge Force GTX series for excellent gaming and the Quadro cards for doing professional 3D work. I've heard that some Ge Force GTX cards run well…
Finally finished this :) This character started as an entry for that unoffical challange that was going on some time ago ( this one ) e:// After receiving all the great critique I worked on the face again. thx ! ~28k tris, 2^2048 textures viewed in 3dsmax with xoliul/3point shader Highpoly was done in blender, details were…