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Sassafras Sam

mezza550
polycounter lvl 12
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mezza550 polycounter lvl 12
Here's a fun character I recently finished. I modeled him in Maya and sculpted his hat and clothing in Mudbox. UVs were done with Roadkill, skin shading and light/occlusion rendering with Mental Ray, hair with Maya hair and surfacing detail done in Photoshop.

The concept for this character was done by Miguel Sandoval, his website is migsart.com And I'd like to shout out to all my friends at CG-Goodness for their kind feedback, my wife Melissa for her excellent eye and color suggestions, and Jason Baldwin for his help with Maya hair and a ton of helpful critique.

My website is www.eric3d.com

sassafrassamericlymansu.jpg

These are only small versions of the original which stands proud at 2800

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