Hey guys, I recently started working on a project myself and I had a few questions. If anyone can point me in the right direction, I would be super thankful. ( I am using Unity and 3ds max) So I really have no problem creating 3D geometry using 3ds max, and I can do UVW mapping decently well...the problem I am facing is I…
Hello, I'm interested in starting a journey in game design through programming simple game systems and concepts. I'm currently working as a 3D Hard Surface Artist for video games, but I'd like to expand my skills in other areas on the side. I've had a few ideas for game concepts and I'd like to be able to create quick…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
but that's just it... creating a great first impression literally means: GREAT ARTWORK IN MY FACE NOW if HR guys have 20 resumes to vet and 15 minutes to do it before they get on with the rest of their daily responsibilities, that means they have 45 seconds to get through each portfolio, right? you really think they're…
Hi, I'm currently creating a show reel with some rigs I have created. The purpose of the show reel is to show it to potential employers when I'm applying to a job as a rigger/technical animator. But problem is that I have a number of rigs that are created with an auto-rigging tool. Should I still add these rigs to the show…
Lawl, this is borderline stupid and Falsely Elitist. This is exactly why the reason why so much people stop posting on PC or coming here enjoying to enjoy the community and just stick on the WAYWO thread because there's just art there. It's impossible to come on the forum, without seeing some sort of discord or lame…
Hello community. I want to create a game similar to medabots, based on Medabots 2 CORE and Robattle 3D and a few other concepts of my own that lack on these and will complement these well, plus online features. I am a PhD student with research on Artificial Intelligence, I also work a lot with Unity3D and other software to…
Hi everyone, I'm currently working on a library of modular 3D weapon models and made an editor powerful enough to texture and export the models and textures in different styles, including PBR. You can combine different 3D weapon parts using a variety of templates to create unique weapon models. The goal is to help game…
Hello! I’m looking for a 3D artist to develop my 2nd game together and hopefully make it commercially successful. I'm targeting for mobile & Steam/Mac Appstore. I’m searching for a person to develop atmospheric and unique style together and who can model from references as well as from imagination and/or description. The…