You don't hide everything, otherwise you get the eyelashes and brows showing through everything. If you hide everything during the eyelashes pass then they will always be visible, even when the character is looking away from the camera (they would be visible through the back of the head for example). So for the eyelashes…
many ways of being artistic. writing in an interesting way, for example, as opposed to ranting in an incoherent banter. good topic though shotty, I have to agree, but I have a problem with the concept when looked at a little more closely *raises hand I am a techy myself.. but when I think about it, what the fuck is the…
Hmm I guess I should have better explained what I was trying to get to. Id like to see a new take on an existing game by emphasizing or strengthening key elements in that game that makes it unique. I would honestly like to make a team based metroid mod if it could be done well (and if Nintendo wouldnt shut it down when…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal project. The development is completed, but needs upgraded, static 3D models for two wall sets -- a town and a dungeon. The game can be played in either 2D mode or 3D mode, and the 2D artwork is completed, so the 3D art…
Hi there! I think I am ready to take commissions. So if you like my work, here's an opportunity for you :) . Spread the word everywhere :) Also I'm running an account on inprnt if you want to buy prints of my works, I'm awaiting the validation of my account right now ;) *COMMISSIONS INFO* *Digital* 15 euros for an ink…
Unofficial Challenge for November and December Christmas Theme with a few twists: Mix and/or Match other holidays/times in history into the Christmas theme (if you wish).
Though christmas is the main focus (make sure we can see xmas represented in your designs). Examples:
Make your favorite character in a santa suit,…
I recently got in to the DropBox beta and have 9 remaining invites for anyone who'd like to use it. http://www.getdropbox.com/home It's awesome for anyone who wants to share files from home, work, or anywhere. More importantly: It has a lot of practical uses for many of us here at Polycount:* Instantly share images, no…
So I have heard numerous times here that hard-surface retopo is a big no-no in production. Why? Because if people want to change something afterwards it's hard to change high poly in any sculpting app for example. But then I see how Redstorm[ame=" https://www.youtube.com/watch?v=gd3-6t59uU0&index=40&list=WL"] uses this…
How were these sculptures used in the real world? As an architectural element in a coffered ceiling? If so, the player in a game level will never get very close to it, so if you're trying to demonstrate knowledge of game dev art constraints, then think about texel density for a level and how many pixels this part of the…
Looking over the first video feels like a really good example of why people should be cautious using really epic music on demoreels. The music FAR outweighs your demoreel's ability to impress a sense of magnificence. Each time the music kicks in the viewer is presented with a lackluster vista. The waterfall isn't horrible,…