I am looking for a 3D character modeler skilled with cel-shading / NPR shading DIRECTLY SIMILAR to the look of the 3D cel-shaded character models of the games Guilty Gear Xrd, and/or Dragonball FighterZ. The goal of the 3D modeler will be to create a 3D cel-shaded model of a character design that is already illustrated,…
Ya that's only on the 17" macbook pro. They advertise around 5 hours for the older batteries, running Mac OSX and doing moderate internet surfing and word processing. 2.5 hours for hardcore modeling, listening to music, IM, and internet on Vista (an operating system that's pretty shitty for laptops) all at the same time…
Hey everyone, I was wondering if there is a possible way to change/replace the material on some of the already in place models in UDK. In reality I just want to replace them with a grey material so I can study smoothing groups of things like rocks as I want to see how epic dose it to maintain the nice hard edge look…
Hello! I'm currently looking to replaced my placeholder asset of the default DirectX skinned model character for my serious game I have been working on for a long time now. I'm in need of a character model, textured with alpha channel defining "Real-Time Glow Region". Also need another texture with normal map. Animation of…
Hi, I'm Martin, founder and lead programmer of Retroburn Game Studios. We have a number of individual teams working on games for Xbox Live Indie Games and we are currently recruiting additional 3D Artists to help balance out the workload for the artists we currently have and hopefully complete our games sooner. - Ideally,…
Hi, I'm due to start modelling the teeth and tongue of my 3D dog soon, whilst I intend to keep the teeth separate objects to the main dog model, same as claws, I was wondering if the tongue should be also kept separate or if it should be part of the model? This is a picture of the dog's face: There's a kind of sock shape…
Hello everyone! EDIT: People please read the post, if your portfolio doesn't have any PSX/PS1 style models don't message me I am in need of a 3d modeler with an eye for PSX/PS2 era style games. The game that will be using these models is "cyberpunk themed" We are looking for complete models with textures and for them to be…
Hi everyone, I'm looking for any improvements on a piece of work that I completed for my 3D modelling course, the object I modelled was the Sony TPS-L2 walkman, below I have included the image I used to display the model as well as a larger image of the final model.
My name is Jacob. I am the developer of Deadly Dungeons for Android. I have worked with artists from Polycount in the past. I am looking for a 3d modeler who can make models for racers and scenery in a game I'm teaming up to develop. It is currently titled Wind Chasers. The game is similar to Wipeout and F-Zero games. You…
Hi everyone, I’m currently working on a new project to refresh my portfolio and experiment with some new workflows in ZBrush. I am modeling this vintage hand drill in 3ds Max, using a variety of reference images to create a unique design. My plan is to bring the base into ZBrush to generate the high-poly version, so I’m…