Hey folks, I'm a 2d artist that picked up modeling recently and I thought I'd post something to get some feed back. This is my third model that I have built. I'm hoping that by posting it I can get some texturing and modeling tips. I already made an attempt at texturing this but the texture came out very painterly, with a…
So I haven't worked on a project in a long time (since last year actually). So here's a project I left on the back burner and decided to start it up again. This is as far as I got before any of the UVing and texturing. I really want to improve my hand painted textures so that's my next step - [low poly render]
hmm, i like that youre trying to do something different, but right now it just kinda looks like you have 2 or 3 different shields fused into one, and theyre not really meshing well together. I think you really need some sort of unifying concept to it, thats all :)
Worked on this quick little project the other day. The aim was to get a model out in a short time frame that also has a bit of animation and interactivity in the end. Loved working on it, just concepting in 3D as I work frees up the mind and gets all my ideas out quickly so I can focus on what works best with out…
Hello guys. Today I had some free time and I wanted to try something 'different'. I wanted to create the same object but with different textures to see if I can make them look different, like if they weren't the same object. I uploaded it to Marmoset so you guys can watch them perfectly. Any critique is really appreciated.…
After a while away from sculpting i decided to experiment a bit, i'm trying to sculpt stuff based on shapes and silhouettes and not think to much about what the sculpt represents, saying that, for this first one the shaped i had in mind kind remind me of a shield but it ended up looking nothing like one, and i quite like…
Today I have completed this asset, as a thumbnail for a scale development tool To be able to make the geometry base I have used the new blender geometry nodes system, to later bake the tileable maps with Marmoset. These maps allow to make a part for an elaborate material, in addition I have created an ID map for each…
Hi everyone, This is my first time posting here, I've always looked around and been amazed by the work being posted on here! I'm not a professional 3D artist, but I enjoy world building and creating assets in my spare time. I was wondering if anyone would have the time to give me some critic / feedback on two assets I've…
Hello everyone ! I wanted to share with you my latest work here ! It was a 2 days project that I started to understand a bit more how Woow&Metal ages and damages over time. It was also my 1rst time using Quixel, and I have to say it's a really amazing software :) If you have any crit , advices, tips, I would love to hear…
Hey guys, just started diving into low poly modelling and hand painting textures as part of a class assignment and i'm really getting into it. It's way more fun than I thought and quickly becoming my favourite thing to do. :) I've comped together two of my models, i'd love to hear what you guys think and any critiques…