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Shield Generator - UE4

Nano Pixel
polycounter lvl 6
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Nano Pixel polycounter lvl 6
Worked on this quick little project the other day. The aim was to get a model out in a short time frame that also has a bit of animation and interactivity in the end.

Loved working on it, just concepting in 3D as I work frees up the mind and gets all my ideas out quickly so I can focus on what works best with out distraction of the other ideas that I could have done.

This was modelled in Blender, textured in Substance Painter and Designer and rendered and animated in UE4.

The video can be seen on my artstation - https://www.artstation.com/artwork/w6bNXY

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