Hey guys! This is my first attempt to make a Dota 2 item. I started loving playing Morphling and felt the need to give him something... Only the face element isn't maxed out on the tri count for game models. The mask is way below so I have plenty of room still to play there. Anywho, behold! The work of an amateur! I'm not…
Currently working on a set of armor. Going for a mix of Japanese and ancient Roman style. I'm going to be making the low poly next, then I'm going to bring the high poly into zbrush and add some more details to it. What do you think? Some references : and some renders:
This is my first Polycount post! Nervous and excited all at once. But here goes Attachment not found. Attachment not found. Attachment not found. Attachment not found. This is concept of armor I designed for a game idea I have. I wanted some of the main character's attacks, dashes and possibly dodges to be powered by jets…
HI! heres is a 3d sketch WIP that im working on for my second character. this mesh only serve as a sketch to know where i will put the pieces and for the shapes. tell me what you think about the concept so far. im plannig to add a huge reactor jetpack attached the the spline-like armor part. [IMG][/img] Uploaded with…
I only need one character done. You will be given a description of the characters powers/abilities and design an armored scifi suit around those characteristics. I will ask for a series of quick rough sketches then after I select the best design you will be asked to create a higher quality concept of the selected design.…
Hand-painted armor sets and weapons I did for Warlords of Draenor. [ame="https://www.youtube.com/watch?v=F5CpNp5kAkI"]Rogue raid video with FX[/ame] [ame=" https://www.youtube.com/watch?v=UBrP15TkZ1o"]Death Knight raid video with FX[/ame] [ame="https://www.youtube.com/watch?v=NEOC6Yfu1S4"]Druid raid video with FX[/ame] A…
I'm planning on making the Megaman X armor upgrade pod. The only thing is that I want it to look slightly more functional than it looks in the game so I thought what is something fairly flat I can reference? A watch! Although I don't want it to look steam punk-ish, more so futuristic industrial. What would you reccommend I…
I haven't really posted on this site before but I thought I would share this character I have started working on. My hope is to get some critiques and feedback from others. I've got the head sculpt started and have begun blocking out the body armor. Thanks in advance to anyone for their input! I'll be posting more progress…
Model: Wireframe: Looking for some criticism on this mesh. I'm still a beginner, so I'm sure you guys can find lots wrong with it. Thans for any feedback. Edit: right now, the mesh is at 2196 poly's. Also, this "armor" is the actual character, I plan on adding fire effects inbetween the joints where he is currently hollow.…
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