HI! heres is a 3d sketch WIP that im working on for my second character. this mesh only serve as a sketch to know where i will put the pieces and for the shapes. tell me what you think about the concept so far. im plannig to add a huge reactor jetpack attached the the spline-like armor part.
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try stretching the legs and making the head, hands, and feet a little smaller; like this:
tell me what youthink about it and the overall design.
Thanks!
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also not loving that piece between his chest and stomach i think you could put something a lot more interesting there. another thing that would help make him look cooler is maybe a few subtle details on the larger plates of armour, nothing much just like some bolts or keyholes or whatever just so it doesn't look so bare.
thannks illusive, for the hand, ididnt worked on them, they are the same as on the concept, will make them in Max like the head and yes the small details are not there yet, iwill add some bolts and paterns design at the end to fill those bar plates. was thinking of a honeycomb patern that i could repeat a little bit everywhere.
hahaha big dude gatte pee too
but now must of the pieces are there and ill start the little details after. tell me what you think
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Ive learned in the meantime in a concept art class some really usefull stuff about design but its still one of my weakness.
Any help would be veeery apreciated
Charcter specification: the suit is mainly used for melee combat. The left side of the suit is almost all shielded to protect him when he ram on an ennemi. The jet pack is mainly for speed purpose more then flying and the 2 little ome on the legs are for mid air stabilisation.
Thanks for any crits
always relate to ur basic anatomical forms n shapes (cylindars and ellipses, mostly). any way u go from there, breaking it up in a certain manner, is 1 "algorithm". Ur design here has a zillion, cuz u expand on the basic and then elaborate on the expansion in a non-consistent way. so the design ends up clogged
the direction doesn't have to be simple->complex always, u can work both ways if u control it, but right now ur design is all over the place. try simplifying it first, making it work at a more basic level, and then move onwards consistently and more thoughtfully
I really did everything in the wrong order
Anyways thanks again, that really comfirms what i was feeling about this.
Any other advices to help me recycle this messed up desing?!
What do you think?
enuf banter, get to work
and try to use some simple values to separate materials, that might be easier for u