Ok, I fairly know how roadkill works but only in maya. My problem is I can't get it to work in max 2009 (I just switched from maya to max so I'm a total newb when it comes to max's uv workflow), I always have this error (attached image). I tried to change the path but it still goes back to default one. I know a bunch of…
ZA/UM is a video game studio that in 2019 released the award-winning role-playing game Disco Elysium. The studio has offices in London and Brighton in the UK and Porto in Portugal. Currently, we are around 90 writers, artists, developers and producers from around the world. The Role: 3D Environment Artist Responsibilities:…
Hello guys Im faced a pretty wierd performance issue in Blender (from 2.82 to 2.9) in one specific case: selection of vertex, edges or polygons in object with vertex groups are extrimely slow. For making a test and comparison me and my friend create a default cube, subdivide it few times to 786k polygons and select 15-30k…
Hi! I have recently signed up for the 30 days free trial of Quixel Mixer and its awesome and very easy to use. I have created some materials in the Mixer by blending together a bunch of surfaces and it looks very nice. But there are some issues when I send it to 3ds max. In the Quixel Mixer Export section I click on the…
Hello, I've recently graduated from university, my degree had very little to do with games but it was more film and advertising based with 3D. All through it I have been having a go at making game art and would like to start searching for an internship while I wait to take part in my masters next year at Birmingham (Gamer…
Hey Polycounters! This is one of my first posts, and my first time showing any of my work here. I have been lurking around for a few months, and I have to say that I am very impressed and humbled with not only the work that is shown on this site (I am truly in awe of the skills floating around here) but the amazingly well…
i have a problem when i try to make a batch render in maya an it killing me so here is the issue i about to bath render i check the script editor and this is what appears Result: Rendering Completed. See mayaRenderLog.txt for information. // when i check the maya render log this is what appears 11/6/2011 Starting…
Did a small research on anamorphic lens flares in UE4. I wanted to add it to my scene, but it looks like things are more complex than I thought. Quick summary: - You can't make it via image-based lens flares in post-process volume. Even more, those lens flares are extremely expensive, so I can't recommend you to use them.…
@MarioMarlo said: Here is a video that show a way to tackle the corridor shape. You want to unwrap that shape so it's straight. So it's like a strip. If you add and edge loop in the middle, I believe the UV program you are using has a function that's called Straighten Shell. I'm not sure if you use Maya or not. Blender has…
OEH competition :) Hi I'm currently working on a UDK scene featuring the normandy sr2 aswel. a few things that stand out to me on your model: -the tail fins are vertical on your model, they should be angled slightly outward and a little thinner -the space between the thrust nozzles and the engine pod on each of your…