Sorry if this has been posted before, I did a search and couldnt find anything.. I was just wondering if anyone knows where to start with rigging, eg tutorials and stuff. I have never done any before, and would like to get into it. Any help would be greatly appreciated. Thanks
What Are You Working On? _adamturnbull apllana bassinicomix Bedrock bejibo Biqz Bruno Afonseca Cebola Cersei_Lannister Christian Nordgren danipanteez Fraeger future-fiction givemeapiggy haZe IgorPrihodko i know karate IMEISH Intervain Jenn0_Bing JohnnyTheKid KLICKSTOP korpehn KyleG last Lazar lotet Mateus Mathew O moof…
Katarina and the Evil Crow Companion Lucilla -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Backstory: Unlikely allies.... She fights for what she wants, but never wins.…
Well this is it, my final Splash Art! It was so much fun to paint this, including all the challenges it brought with. I feel like I improved a lot on my painting process, as well as composition and color management. It may not be the most amazing splash ever, but I really like it and I'm happy with it; as artist Jake…
FINAL: ------------------------------------------------------- I was researching Bard lore for a narrative piece on the character, and I found an interesting commentary from the developers. Bard was conceptualized as a powerful spirit capable of shapeshifting, and we were going to see that in game initially. Much like…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! It's time for our round of voting for November and December. To clarify, this thread will be replaced by the official WIP / Challenge thread on Wednesday, November 1st, once the vote count is in and the concepts have been selected. Please wait…
A few caveats though... Max will only let you save a couple versions downward. So 2018 for example only saves down to 2017 or 2016. If your current version has a feature unsupported by a lower one, they'll get an error. We had this recently with the ColorMap node from 2017 that was saved as 2016, but that feature was added…
Hey I'm Jonathan, aka Jsy16, I'm a 2nd year student studying 3D for movies. I am mostly a lurking in the Polycount forums, stealing everyone's knowledge. :D I am a long standing fan of League of Legends, and Riven in particular, as she was the sole reason I started playing in the first place. The skin idea I'm working with…
Hi guys, Too bad I couldn't join the contest earlier, still going to give it a shot though. Although I love the majority of the art in League; skins, splash art, animations, etc. The thing is, I'm missing some of it building on the lore and underlying relationships of the champions. Because even if it doesn't gain much…
This has been irritating me for a long time and I can't figure out how to fix this on my own. I work on a dual monitor setup, monitor 1 is to my left and monitor 2 is to my right. Maya runs on my left, so that the channel box is very close to the edge of monitor 2. If highlight a channel in the channel box, let's say…