Hello there Polycount. I am a person who is going to apply to the YH (game related, like The Game Assembly and Future Games) programs in Sweden. The schools require a portfolio so I have created one for this year, but before i send in my application I would love some feedback on the presentation of my pieces, and what I…
Hello My name is Rusanov Igor. I'm looking remote/contract/freelance or part/full-time employment. Summary: -> I have +3 years of experience in gamedev. -> I worked on some title AAA-game. -> I specialize in hard surface with a preference for weapons and vehicles. But have experience in character, environments and texture.…
I currently have a blog up and running where I write up little tips and thoughts regarding game art (with a large focus on texturing in particular). Does anyone know of any other artist that does a similar thing to help me get ideas? Any ideas yourselves as to what to include? currently I have Education - tips and…
Hello everyone, Currently, I am trying to help students who want to get into the games industry and I'm doing some research. It can be a tough process and the more we all can support each other, the better! :smile: So my main questions to you are: - As a student (at Uni or self-taught), what are the 2 biggest issues you're…
Hi all, I'm a producer who wants to know more about the 3D animation pipeline. I've had the pleasure to work with concept artists and modelers, but I have never worked with animators before. I've done a lot of research myself, but I'd like to learn more directly from animators. I don't want to post a lot of broad…
Hello everyone, I thought it could be beneficial to the community to make a post about free for commercial use programs in the game development industry. I know I probably sound like a cheap guy who doesn't want to pay for anything, but I am currently a student and have educational licenses for many of the industry…
I'm not sure what the industry and community thinks of this process. It's probably fine, especially for speed, but I wanted to know what professionals, or recruiters think about it to make sure I don't sabotage my education. I've been learning perspective and some architectural drawing to learn to freehand environments…
So. I review over 100 portfolios a year (in the past year the number is actually more like 500), either at GDC, online, or for job applications. Every GDC I take part in the "Killer Portfolio or Portfolio Killer?" panel and review session within the education summit, and run into some very common issues. Beyond the content…
Hello all! I was wondering what the best kind of education to get would be. Currently I am attending a Media Institute that specializes in Game Design, Animation and Game Development. I attended the University of Wisconsin - Madison for three years, but never ending up graduating. When I finish my current program I will…
Hello all, I want to start off by saying that I have no formal education in architecture or design and I’m focusing on making a living with archviz primarily. I’ve finished a couple of projects, but I’m not quite happy with the results. That’s why I’m trying to find some books or other learning materials to improve on the…