Class game project J.A.R.- Spent 2 weeks creating a junkyard robot for a class game project being built in Unity. The game is based off a 3rd person shooter with puzzles. YouTube 360 view of JAR: [ame="https://www.youtube.com/watch?v=Uk-MKsyYXrY"]http://www.youtube.com/watch?v=Uk-MKsyYXrY[/ame] Skyrim mod: DCR - Heavy…
I am researching the feasibility of using about 20 cameras in Cryengine stitched together, and rendering out of each camera's sequence separately, then stitching them together in after effects. Now making that happen isn't really the hard part. The hard part is getting the cameras to be aligned as close to seamless as…
Seems like a decent console MOBA-style game: http://www.metacritic.com/game/xbox-360/guardians-of-middle-earth/critic-reviews With the exception of Awesomenauts, it seems as though this genre hasn't been widely explored on consoles. Hopefully having a game with a big brand before it (especially before the Hobbit launch)…
Hello everyone. I'm new to this forum so this will be my first post. I am currently working on a 3D Facial Modelling project at university and I was wondering whether you could let me know what you think. This is the first time I have ever attempted to model a human head so it would be very much appreciated if you could…
I've been playing Tales of Vesperia on the 360 lately and the graphics have blown me away. I want to make some scenes using the same sort of art style. The modeling looks like it would be easy enough. I've got some links:…
Hi polycounters!!! Happy new year!!! Posting work after a long time, feel free to give feedback. Did this for a client, running on Pico Goblin VR headset. Idea was to make a generic private jet interior so I chose Challenger 605 since the company this was intended for is using the same aircraft. Its using simple 512x512…
Hello, I would like to share with you my latest environment - May Payne roscoe street station. Hopefully you like it and feel free to give me any feedback :) more screenshots and 360 panorama at my art-station https://www.artstation.com/artwork/6aLve5.
I'm seeing seams in the lighting when I try to render cube maps in V-Ray. The cubes are for architectural vis for a client. Does anyone know of a better workflow for this? I've animated a camera to point in the six cube directions, and then render six frames. But I get this, as shown in Cubemapgen, with a stripped-down…
Hey guys, I’ve been wanting to try out 3D scanning for a while, here is my first attempt! It’s actually more like my third attempt, the first two sets of photos I took didn’t work. I tried putting the camera in a fixed position and moving Mr. Gnome around for each shot but the stitch process failed, I think it may have…
Hey all. So im a 3D modeler, with quite OK modelling skills, however i cant do textures. That is why i need someone to make high quality PBR textures. I tried to learn using substance designer, but it just has such steep learning curve that i'd rather partner with someone who can do textures well and split 50/50 profits…