Looking to do some clay sculpting very soon and i'm just curious as to what clays people like to work with, what you find the best value for money is and where you buy it (uk). I've been using super sculpy and sculpy firm previously which were quite nice to work with, however it's quite expensive to buy. I've heard good…
So I have only really just started to try and make normal and spec maps properly and have read through the polycount wiki page for normal maps and tried taking that into consideration. This is for a uni assignment and my tutor wants to see that I can really understand normal and spec maps, but I did put a displacement and…
Briefly: I am a student at the Art Institute in San Diego studying Game Art. I'm set to graduate in March. The school primarily revolves around 3d environment art but I've been trying to focus myself more on concept art, though I'm essentially marketing myself as a generalist. Critique on any of my 2d or 3d stuff is…
Alright, so I've done a bunch of Zdoodles in the past few months, but nothing really substantial. I wanted to work on a character again and really make it pop. Figured I'd start with one of my concepts and see what happens. Cheers! 2 Hours in:
Hi there. I wonder how this dot-patterned effect is done. Do you think the dots are in the diffuse or in the spec or both? It won´t be in the normals, I think. Also, what about the dirt on the shoulde pad (1)? Diffuse only or also spec/gloss?
Hi all. I've been working in isolation for too long and I'd love to get some feedback on my artwork https://modularhorizon.artstation.com/ Also what are the most relevant skills I can add apart from concept illustration to make myself more hireable in game dev?
I just flat out deleted it, but it looks like they probably bulk-emailed shload of email addresses. Anyone read it? I'm a little familiar with Anonymous, so that's why I cared to bring it up. Wonder what they're up to. General discussion about Anonymous