Hiya. I've been reading these forums for quite some time but haven't posted any work of my own until now. It is a great resource from which I have learned a tonne so I'd like to thank everyone who make these forums great. I'm currently working on making a character artist portfolio .(I'm in the last year of a swedish 3d…
Hi guys. This is my latest work, based on this design by Dacosta Bayley(http://conceptartworld.com/wp-content/uploads/2014/03/marchofrobots_14-023-Sentinel.jpg). Modelled in Modo and textured in Substance. Did some renders in Octane as well for a change. A brief breakdown of my meshes: I also imported the model into UE4…
Hi everyone. Me and friend of mine are trying to create a game and I was looking around for general breakdowns of what to do first, what not to do etc. I've found that gamasutra is a great resource and also googled around for some articles, blogs. Looked on udk and unity3d boards, but its mostly technical discussions…
Rockstar Games team up with Australia's own Team Bondi to create this beautifully animated master piece of a game titled L.A. Noire. Props to go to my mate Jacob for hooking me up with this. More after the jump. You may be thinking... What? Another GTA clone? Maybe so, but this 1940s detective thriller looks like it could…
if you edit an object material dropped from asset browser and then drop another object using same material Blender should recognize it and apply the already edited one for your current scene. If your scene happened to have a material with a same name you get material.001 and so on. Imo it's a biggest disadvantage of…
Hey CG Amanra, I'll be totally honest and I think your thumbnails are way too vague to really give any sort of directional feedback, and I'm usually pretty good with reading scribbles. A couple of them I can see some things, but I think a liiiiiiiittle more clean up and maybe a 3 value composition breakup would help give…
If you like Dark Ambient, you might check out Robert Henke and Yagya. Robert Henke (of Monolake) - Layer 001 [ame] http://www.youtube.com/watch?v=bgR-RP0ZZDE[/ame] Hard to find his stuff as its so long (20+ minutes). If you have time, check out Studies for Thunder. http://www.monolake.de/concerts/studies_for_thunder.html…
Thanks Stoofnie. Having worked in Unity quite a bit over the last year, here are some more things I have gathered: Unity has never detected that something has come from Maya as was stated above for me, so I just manually set the import setting in Unity for every model originating in Maya to 100. Always do this rather than…
After watching this video a few months ago I bought one of those robot arm fat holders on there. Its pretty awesome. I highly recommend them. I had to saw a section out of my desk to get it in the right position but it was worth it.…