Hello, I am a 3D artist for game art and photo real renderings, and an indie developer for 8+ years. I have been working with Unreal Engine/blender/substance since 2015. my last role was as a junior-level 3D rendering artist at a fast-paced marketing agency, creating full-scale exterior & interior 3D scenes for renders.…
Dark Blender: the ultimate tool for game asset creation: https://vimeo.com/151433064 Hi, i agree the name of this topic sounds weird but it is actually true, i have made a script able to generate a game asset and the textures ready to be exported to your favorite game engine in one click from your high poly. This project…
Title says it all. I'm looking for a hard surface modeller for my Scifi F/TPS war game. I have the concepts, gameplay, and some of the mechanics ready, I just need someone to make some assets: weapons, vehicles, etc. Please reply if you are looking for something to do or want practice. I'll set up a kickstarter and/or…
Game Mechanic Studios ( North Hollywood,CA) is looking for a strong Game Designer with previous experience that is proficient in both Unity and Unreal, More so Unreal. Looking to start within the next week. send me an email and i will point you in the right direction michael.arrevalo@gamemechs.com
Blog #1 – Introduction: A New Chapter Begins My name is Muqaddas Aman (https://www.artstation.com/acceptedguy8) and welcome to the very first entry in my development blog series for Timeless Epoch, my final major project for the MA Games Art and Design. This project represents the culmination of everything I’ve learned so…
With the first semester over for me, I have some semester stuff and some other portfolio stuff here. I also have a blog to record progress for uni. I would love some critique on the art! My forte is mostly in Character Design. Edit: I quadra-posted. Could any of you deal with this, please? Thanks! Concept Art Module Brief…
That's a good point. About a year ago I would have confidently said that pixel art will never go out of style, but after reading lots of iOS customer reviews for games coming out with pixel art and seeing newer generation gamers who didn't grow up playing pixel games in their childhood complain that everything looks "low…
Hey Polycount: I'm working on several visual issues that are occurring with our game, The Maestros, as we're barreling down to our Alpha Build for USC Demo Day Sneak Peek 2013. I will preface that I am a Character Artist by trade, so I readily admit there is a lot of UDK and environment art knowledge I lack at this time.…
Online petitions are stupid, and this one is no exception. I'm not saying your opinion is stupid; it's a perfectly valid concern (games and movies often suffer when sacrifices are made to get a lower rating), but the decision has been made and a petition isn't going to change anything. I don't think you should dwell on the…