With the first semester over for me, I have some semester stuff and some other portfolio stuff here.
I also have a blog to record progress for uni. I would love some critique on the art!
My forte is mostly in Character Design.
Edit: I quadra-posted. Could any of you deal with this, please? Thanks!
Concept Art Module Brief
Pick a movie/book and make characters that can be based in that world. It's then modelled in ZBrush. I picked Log Horizon.
Maya Module
Some people from Ghosttown Games came over and we should make a character for their game Overcooked. It's then modelled in Maya.
Portfolio stuff
Replies
Why is your reel in PDF format? That's a format mostly used for printing documents. I'm hesitant to open it because it's an unusual format, looks like spam.
A reel usually means an animated video. Vimeo and Youtube are much better ways to share reels.
Oh I see. When doing uni stuff we were told to export stuff in PDF. I'll update the main post with pics!
We have some good info in the wiki if you're interested. http://wiki.polycount.com/wiki/Portfolio
When looking at your work I feel like suggesting you the same thing I keep suggesting to myself, which is to make an effort to clean up edges (unless there's a specific reason they are wobbly, like describing form).
It's nitpicking, but I think it looks better.