Chris Avans is talking about Ryse at Siggraph starting at 7:20 http://area.autodesk.com/ooyala/show/puZjRyZDpIGrD9lx_Tv94z_DVrTzWPUg/640/360#ooid=puZjRyZDpIGrD9lx_Tv94z_DVrTzWPUg really interesting that they are using alembic caches to get the data into the game...
Just finished this project which I have been working on for a little while now in my spare time. I think it is all done but would still love any constructive criticism anyone has which I can take onto my next project. https://www.artstation.com/artwork/9endbv
http://https//vimeo.com/307173099 Go here to see the 8 second video.... This is...was my first complete build from start to finish. Maya, Substance Painter, B2M, and Materialize were used and all renderes done with Arnold.