Hello, Almost all pro character artists says that if you begin learning as a character artist you have to understand and learn basic shapes of human body. I started one of the Scott Eaton's tutorials, his tutorials are great, but he make more like detailed sculpting of a piece of a human body. Are there good tutorials…
Hello there! I'm new to the forums but I was told this would be a good place to come for feedback, criticism and general advice/tips for sculpting. I started using ZBrush last Sunday and set myself the task of modelling a character (originally just a head, but I decided to make the full character), I'd recently watched The…
They are just cosmetic, but different matcaps will let you see your forms in different ways. The default Red Wax is pretty universally hated around here tho... I'd say, if you're having geo density problems, you may want to learn how to Dynamesh your sculpt, which will evenly distribute your detail across the whole thing.…
Hi everyone! For our final assignment of the character creation course I decided to make a sculpt of Geralt. But with all the hype for The Witcher 3 I decided to change it a bit. So I decided I would make him like Michał Żebrowski from the tv show. Currently I'm still in the blockout phase and feedback is appreciated as…
Here is my first WIP of my project. Originally, suppose to be a quick break from another project just to clear my mind but I got attached to it. Please let me know what you think and how to improve. Currently this piece is just a dynamesh sculpt that I plan on going back and doing some retopology. Any help on how you would…
Hi Everyone I would like to get comments on this Zbrush character sculpt before I commit this to retopology, currently what you see here is the decimated mesh comprised of 8 million polys over 68 sub tools and rendered very quickly in Redshift3D. The garments and straps were all done in Marvelous Designer after much…
Good day! My name is Aleksandr. Freelancer. Sculpting. Characters and portraits. Realism, cartoonish. Creating any patterns in MarvelousDesigner for any avatars. For orders and offers write to the email. agaponov84@gmail.com https://www.artstation.com/aleksandr_gaponov…
Hi guys, I just finished a tutorial on how I sculpted and textured this rock: This final asset is a 2000 poly model, I have rendered it in Marmoset Toolbag. I used 3DCoat as a starting point then work more surfacing in ZBrush and finally texturing in Modo. Here is the tutorial video link: https://vimeo.com/118767169 Any…
i started this out as a nose study but turns out his face is too much fun to stop sculpting after just one feature.. can you guys tell that it's him? what are my anatomical mistakes? hope it's not too many. i should probably fix the topology around the mouth area but i am too afraid that it might screw with the rest of the…
This is my final for my current class at Full Sail University. I was supposed to make a likeness sculpt of my choosing so I chose Dmitry Klokov, a Russian powerlifter, so that I could really try and learn my anatomy with some extreme musculature. I think I did a pretty good job, but I know that I still have a long way to…