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Azog the Defiler - First Sculpt

Hello there!

I'm new to the forums but I was told this would be a good place to come for feedback, criticism and general advice/tips for sculpting.

I started using ZBrush last Sunday and set myself the task of modelling a character (originally just a head, but I decided to make the full character), I'd recently watched The Hobbit again and decided to attempt Azog, the Pale Orc.

After watching a few 'quick start' videos to figure out how to control the software, as well as what the major brushes did, I set out.

So far I've spent a couple of hours per day (Sunday - Wednesday) slowly building up the different elements from a Sphere, as well as many reiterations and refinements of the main shape. However it's still quite far from completion!

I'd love to get your feedback as well as advice about how I should approach the rest of the model!

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