Hey, so I've been working on a new character and really wanted to approach the hair in a more realistic way. I came across this tutorial snapshot (https://cdnb1.artstation.com/p/assets/images/images/000/790/585/large/danilo-athayde-hair-breakdown-comp.jpg?1443930280) which mentioned a hair solution plugin called Ornatrix…
Hey Polycounters. A brief history: Graduated AI Minnesota in 2002 with a mediocre demo reel... Did a couple Q3 models around that time that was listed here, which, of course, not many downloaded... One of them I included in my reel. Post-graduation I applied for jobs everywhere. Netted quite of few interviews surprisingly,…
"Sony Online Entertainment today announced its plans to shut down Star Wars Galaxies before the end of the year. The long-running MMO first launched in 2003 and has undergone some big changes over the years. It received several expansion packs, but one update in particular, known as 'New Game Enhancements,' ditched the…
Im playing with scan objects in zbrush. My current workflow consist of: 1) Bringing the original hi poly scan of an object (lets say of around 2-10 milion polys) to zbrush via obj, 2) then apply Zremesh with the goal of getting something below or at worst around 10 000 polys. (i need the base subdivide level to be low…
What's up out there internet! Warpunk back again reinstating our call to find more amazing and talented artists for our first game title, Conflict Genesis! Have a talent? Interesting in starting a career? We have a plan and a vision to bring great games to the world and we are looking for people to be a part of that! Lemme…
Hey folks, i know this is not really game art related, nonetheless its still artsy, so i hope someone can help me... I have my own appartment now and would like to give it my own touch. Thus i had that crazy idea to make 3 posters which i would like to hang into one corner of my living room. But how do i align them…
Ghostly Studios is seeking a Coder/ Programmer for a full time position located in Quantico, VA. This position is full salary with benefits and a relocation bonus will be assisted provided. Responsibilities: The Coder/Programmer will be responsible for a bulk of the programming tasks. This Coder/ programmer will work…
Hey all, I've been working on a low poly bus model for a couple of weeks and decided I'd post my progress here. It's loosely inspired by the bus in the 2003 game The Sims Bustin' Out. I've set myself a limit 5000 tris. I'm using Maya, Photoshop and eventually UE4 to render. Some reference images and research: The Sims…
i recently started a model based of the Pandarian brewmasters of Warcraft 3. http://www.thepraetorianguard.com/~amouro/panda/pandahead2.jpg http://www.thepraetorianguard.com/~amouro/panda/pandahead3.jpg http://www.thepraetorianguard.com/~amouro/panda/pandahead4.jpg…
This is my script for this job, it has nothing to do with http://www.scriptspot.com/3ds-max/quadrangulate ,it works on selections,it only works on Editable Polyfn gaseste_daca_unghiu_dintre_tri_e_mic intrare index_1 index_2 =(test_1 = polyop.getFaceNormal intrare index_1test_2 = polyop.getFaceNormal intrare index_2rezultat…