This is a bit of a dynamic one! Man:*takes a sip from a flask and Chokes*"What the hell is this stuff?!" Woman:"Oh, it's paint remover, tastes better when it's cut with club soda" Man:"Heh, goes down smoothly..." (bonus points for getting the quote in the topic subject)
Hi everyone. I am currently doing a project where I have chosen a concept from Surendra Raiawat, a concept inspired by the stop motion Kubo and the two strings. My goal is too see how I can translate a 2d concept into 3d. I would really like to get some critique and how I could improve on the piece. This is my first ever…
Solid cloth work so far! Is he going to be a man or a fox in the end? And some feedback on the pants, they are hanging an awful lot in the front right now, it does not look like the belt is doing anything. The belt should be quite horizontal unless the pelvis and rump are changing how the pants and belt sit on the body.…
Looks awesome so far, it be awesome to have an alternate armor to this just like the one shown in FNV/skyrim https://www.youtube.com/watch?v=YtALqAz0CfQ
Hey guys, first post in Polycount! Looking for feedback on my submitted final year project piece. Two game ready characters at around 30k tris each, based off of the iconic villains from Dragon Ball Z. Looking for some feedback, what I hopefully did right, what I did wrong and where I can…
I'm working at getting rid of old college work to update my portfolio with newer work. It's been a little tough with time as a new dad, but it's been more encouraging than ever. Wanted to get some advice on what to dispose of in my portfolio or if there is something I can keep and improve on. Just finished this Imp Alter…
https://www.youtube.com/watch?v=rVPSSUs6O8Q https://www.youtube.com/watch?v=sQKJHvc2OnQ Environment scene ended up a lot less impressive than what i had pictured in mind but, god dammit. it's finally over.
Hey Shoot, looking great so far! Talking about the collision problem, I use max and if I need more than one collision mesh on a single model I attach them all together (not sure what the maya equivalent is), works perfectly. Looking forward to seeing your progress!
This thread will show the process of me creating a game-ready real-time character of Ra's Al Ghul in the style of the Injustice Game franchise. It will be quite a long project but you can expect it to be done by 27th August 2021 if all goes according to plan. Any form of constructive feedback is welcome