deadlineproof, this looks good! Can you select multiple faces and use the "Apply to Face" button? Or does it only work face by face, or on the entire object. How is the script determining which faces to apply it to when doing it on an entire object? I can't imagine it being able to always chose the right ones on a more…
They are facing the direction they should, i went to edit normals modifier and they are all blue and facing the direction they should be. All of the models faces are red and the direction they should
Face sculpting, I gave the face emotion by grabbing different parts of the face like the eye brows so it has that look of evil and sinister intentions.
Is there a max polyop macroscript for the action of subobj level selecting x verts and creating a face in the order the selection array is in? As in: Select verts: 1, 2, 3, 4 Create face from v1 > v2 > v3 > v4 > v1 I'm going crazy here with the create face tool. I'd love a script I could bind to my quad. Thanks.
I have a hard time finding good face anatomy/sculpting tutorials. There is a lot of ressources for the body but weirdly enough, for the face, not that much. I stumbled upon some Ryan Kingslien tutorials but that is pretty much it. Most of the tutorials I saw did not look that helpful on an advanced level. Anyway... What's…
this is just one general idea of the face of the demon that is the 'Mouth of Hell' that resides in the Mancubus' belly. For further examples, you can look up many faces of gargoyles with scary demon faces on them for even better examples. Basically: The Faces of Hell.