Home Technical Talk

Issue with faces / polygons

An1
An1
Hello guys! I am new to 3d modelling and i encountered an issue which i can't solve, nor figure it out how it works.
I am using Blender, and i created a 3d model, with 500 faces showed in upper right corner, but when i click render on that model, it shows like the item has 800 faces. And if the limit for faces is 500, which info i should trust? After render or before render one?

Replies

  • JustMeSR
    Options
    Offline / Send Message
    JustMeSR polycounter lvl 4
    The number that shows after triangulation and with all layers visible.
  • Bartalon
    Options
    Offline / Send Message
    Bartalon polycounter lvl 12
    Using "faces" or "polys" is too ambiguous. If someone is giving you a budget, you should either ask for clarification or assume "faces" means triangles.

    A quad is 1 face but 2 triangles. A 20-sided ngon is 1 face but 20 triangles. You can see how this could potentially add up if you are not keeping track of your polygon structure (or reviewing the correct counters in your modeling application).
Sign In or Register to comment.