Hey there! I would like to know the best way you guys have to fix seams like this one for example. Is there some kind of software that can get this easily fixed. I used to use the 3D option in Photoshop, but we don't have the extended version here at work. Do you try to get the seams all well aligned in the UVs so it's an…
Portfolio I need to start looking for a job. So I put together this quick wordpress site per the sticky in GD. It's all pretty simple..a couple more pairs of eyes looking it over would be helpful....I think my main concern is the lack of focus..everyone seems to be taking up mantles like envrio artist, or character, or…
Hello, my name is Sergey, i'm concept artist currently available for freelance work. Feel free to contact me. Open for opportunities. Portfolio Contacts skype id: buka215 email: SergeySavvin215@yandex.ru
I know there'a lot of literature on the subject available on this very forum but I have a specific question and frankly after 90 minutes reading I'm bored. the question is... Is it possible to force max (2012) to use a given tangent basis for rendering normals using a DX viewport shader? ie. can I write a shader that…
I've been modeling for quite some time now, but shoe laces were one thing I could never do efficiently. Anyone have and good techniques for modeling laces? I use Modo, and can use Max.
I have always been trying to find new methods but I never got the result I wanted. I am using 3ds max and I need to know what is a good way to model cliffs and terrain. For terrain I mean complicated terrains with rocky bridges and ledges much like in this picture: And cliffs that have very sharp edges but with an organic…
I am currently looking for some type of way to wrap 3d clothing onto different 3d figures without there being too much or any serious form of distortion. I have tried using maya wrap deformer and it does work. However, clothing seems to bend and stretch in different directions. I think this is from the clothing following…