Currently modeling the base mesh for sculpting a model of a character. I'm having trouble figuring out the front bangs and where it starts or closes. The character on the right is what I'm making. He's in a manga that has a stylized/simple art style. I'm guessing that I should merge the side bangs with the front like the…
This is going to be a big project for my portfolio. My goal is to create the best looking AR-15 using custom components: * Receivers: Spikes tactical Biohazard * Foregrip: Daniel Defense RIS Mk2 * Stock: Magpul UBR or MOE * Sight: Troy battle sights or something similar * Additional accessories: m203 for more Rambo style,…
A first draft for my entry. It's a story of Xayah infiltrating a temple guarded by the Order of Shadows and figuring out how to restore the magic they captured. --- The grass seemed to wilt as the body fell to the ground. A couple of squirrels ran through the foliage, their scurrying making quiet sounds of…
8ftSpider: That's cool. I'd like to do more poses. Maybe the hammer toss one with rain instead of speed lines. I've aimed to have him sort of ultimates and less funny marvel. As for the UV space not always being mirrored - I know I've taken a bit of flak for that between this guy and the other. I enjoy having unique space…
So this is kind a general question but also specific to this project. I want to take WIP renders of my models but usually I find they turn out boring without materials or texture. A lot of advice on the topic I've found, of improving renders, is for finished renders. I've tried to adapt the advice but not having much luck.…
Hi! I figured it's long overdue that I post some stuff on here. I can't really draw, so I did one of these pureref boards. Super rough blockout so far: Gloren is an angel who was expelled from heaven, tore his angelic wings off, and has since then relied on demonic power in combat. Thinking he'll have some sort of…
Hi everyone, I'm Francois Boquet, I am a student at the high school Albert jacquard in Belgium. This year, I have to make a Transformers with an object of daily life. I chose a PS3 controller that turns into a gorilla. Modeling PS3 controller: Modeling robot: Turn around: http://vimeo.com/34202462 (robot)…
Hey Guys, thought I'd throw this one your way. I was brainstorming some concepts for an aerial urban transport vehicle and I starte running with one of my blockouts and came to this: The front wings rotate 360 forward and the engines inside them rotate independantly, what looks like rockets on the bottom was an attempt to…
Tried posting this previously but never went through. Update on how the Chicken Man project is coming along. The plan is to have him fully rigged ready for a lip-sync project at University. Concept Art: Basemesh: Started getting into ZBrush with the concept and is turning out better than expected. Turnaround:…
Hi! So this year I want to pump out a character every month with the goals of Improving my speed, workflow, quality and to learn from all the mistakes I will make and become more confident in my character art. I picked this concept through a google search and have modelled out a pretty detailed basemesh. Most of the hard…