Currently modeling the base mesh for sculpting a model of a character.
I'm having trouble figuring out the front bangs and where it starts or closes.
The character on the right is what I'm making. He's in a manga that has a stylized/simple art style.
I'm guessing that I should merge the side bangs with the front like the reference but I think doing that will ruin the form of the hair bangs.
Also I plan on rigging the base first then putting on the clothes (I think it's acceptable to do because I'm not animating) If anyone can, help for thinking a good pose is appreciated.
Replies
Once you have that done you can just split off the sides and offset it very slightly to get that overlapping line the concept has but still maintaining a cohesive look.
Also close to finishing the body, just going to finalize some anatomy details and after that do the hair.
I'm gonna fix the elbows with sculpting and also add more muscle.
Afterwards I'll make the objects
but really, every advice helps me, thank you!