Hi!
So this year I want to pump out a character every month with the goals of Improving my speed, workflow, quality and to learn from all the mistakes I will make and become more confident in my character art.
I picked this concept through a google search and have modelled out a pretty detailed basemesh. Most of the hard surface bits will probably not be modified too heavily once I take it in Zbrush.
* I haven`t decided if I`m going to do the hair as one big volume or alpha planes
Comments and critiques are welcome,
Thanks!
Replies
As Slosh said, I did have to readjust the clothing after Sculpting the body.
I began working in the folds on the Blouse, I'm wondering if I went overboard with all the fold.
http://i152.photobucket.com/albums/s175/dale22x/Jackie_Skulpting00_1.png
I also need to raise the crotch just a big as right now it's actually hanging a good 2 inches below her bum
I've also realized I need to work on my facial structures. I think I will try to do a few quick face sculpts once i finish this to get a better with heads.
I'm currently modelling the hair with planes, and hopping to finish this as soon as possible so I can move on to a new character.
Here is the character with a temporary hair style I stole of my last character and some base colors.