Hi polycount! I've been following these forums for quite long and finally decided to post something myself. This is project i'm doing for my portfolio and to improve my skills. WIP, 10,650 tris, 2048 normal map. Comments and crits are welcome!
Hey guys, I wanted to share the character/assets that I was working on in the past few weeks as freelance project. Character is druid and entire concept was based on sketch that was provided by customer. Its still WIP since I have to create some details on front side of the character (pouches, etc…). Base mesh (body) was…
I'm making my first interior of a simple house for a game, making the timelapse of all the objects. Any suggestion is welcome :D I'm using Blender for modeling and render and Krita for texturing. WIP: I have to change the textures of the floor and walls and making a good render of the lights. The playlist with the…
Hey everyone just wanted to post a recent project I've been working on in my free time. Its based on a concept by Paloma Otarola. [Most Recent WIP] I'm currently blocking out the rest of the additional assets before I move on to breaking up some of the symmetry in the folds and shoes. Any critique is appreciated! [Original…
Hi guys, I've been working on my portfolio for the last 2 months or so. It's two separate environments. One ancient/ruins style, and the other kinda industrial/sci-fi. It's still a wip so there are more props to come. I'd really appreciate any c&c and feedback you could give me. Thanks and have a good one! :)
Hi all, first time posting my work here, i'm currently trying to make my own Mario from super Mario Bros, but with a touch of stylized but Realistic. still WIP, doing some detailing on the cloth now.
Just to polish up my knowledge on tilables and modulars. I need help deciding what to do with my setting or surrounding environment. If someone where to do a paintover id fall in love with them! Any other critique is helpful as well. For architecture of my farm and surround props: For mood and lighting: For the setting and…
Before uni started I made a couple of animation exercicies to warm up before the course starts again.I might end up using some of them for a showreel, although the still need work and polish.Any feedback is wellcomed . Game attack: https://vimeo.com/237703489 https://vimeo.com/237703505 FPS gun reload:…
My friend made the initial design and I've begun to model it. I'm currently finishing up refinement on the basic model, soon to move into sculpting and texturing. Currently it only has flat color textures. Not my first item submitted to the workshop, but this is my first time posting WIPs on Polycount.
Hey Polycount ! I've been looking at the ''stylized PBR dagger'' stevston89 done for learning purposes and i decide that it would be a great texture exercise for me to make my one ''stylized dagger''. I decide to go with this concept Here is a WIP zbrush C&C are more than welcome!