Adding a living room and playing with the light have something like this: Now I have to do that the transparent map of the circular carpet works in cycles and the normal maps of... everything xD
Your latest piece has some real charm to it. I suggest maybe adding a book shelf or two to break up a bit of the wall in the bedroom. Even some picture frames to add some additional colour to the scene.
Finally some pictures of the scene! Adding the kitchen, and more objects like shelfs, ceiling, etc (Forget about the dark points on the walls, I can't wait to have the final render scene to take a picture ) Now I'm generating the lightmaps of the scene and add it to the game I still don't like the wood floor, so maybe I'll change it in the future
Hey just a suggestion but I would keep this piece in the isometric style like you have up the top I think it adds a lot of charm and uniqueness and I think your textures and materials work better in that kind of style just a suggestion though
Well, this is not exactly an isometric view, but I like most
This scene is going to be part of a first person game, so when you play it you see the scene like in the pictures above but a general view is always welcome
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(Forget about the dark points on the walls, I can't wait to have the final render scene to take a picture
Now I'm generating the lightmaps of the scene and add it to the game
I still don't like the wood floor, so maybe I'll change it in the future
This scene is going to be part of a first person game, so when you play it you see the scene like in the pictures above but a general view is always welcome