How do you go about making floor tiles when the dimensions of the building are odd which leaves me with some of the tiles not fitting and stick out and you have to fit along a curved wall? What is the best texturing software and method i shoud use? Do i trim those bits that stick out of the building exterior and bake those…
hi people! i've been working on this model learning more about hard surface modeling, made and rendered in blender and the textures in substance, it's fully rigged although i'm not the best with rigging yet.
Then you have some massive problems sir. First of all, I have Max 2009 32bit. This runs way better than 9. I can have meshes with 2 million polygons without massive slowdown. I even build my low poly meshes around it. This is with a dual core AMD 6000+ [thats a dual core 3.0Ghz] and 3 gigs of ram. And i can run other…
Update: Based on art by Tony Caputo, not Mcfarlane. I hope you like. Click here if the images aren't loading properly... http://forbrook.com/CurseFront.jpg http://forbrook.com/CurseBack.jpg I'd still like to add some more minute details before I attempt to bake him down to a lower poly version. Software used... 3ds max -…
Hey guys, as you'll see in the image below, I'm having some rendering problems. I'm not sure whats wrong. I'm rendering in Mental Ray with Final Gather and Global Illumination. The default lights are off and I'm using Lambert 1. Any help would be greatly appreciated. Thanks
Hello all, I have been learning to model for a long time and I realize that maybe I should have done this early on but I want to ask some very simple questions that I have struggled to find the answers to. I'll list them out below and would love to hear back from the professionals out there. I want to be a character artist…
instantly struck me as a young shatner. youve done a really good job, but im sure some of the more esperianced guys out there can pick some places for you to improve
Hey folks, Just wanted to show this rock wall. I'm preparing a tutorial on how it's possible to tile mesh and zbrush rocks at the same time. Not a secret or big news, but might help some. I hope you enjoy, tutorial is coming soon. And of course, c&c welcome.
Hi everyone, I've been working in the game industry for one year and a half. Now the game has shipped, I'd like to share some of the work I did with you. :-) This is a light human female light armor called Profane. Our character lead Aaron Cober created the face and body. Hair is created by Youngji Lee. I modeled and…