We are currently looking for a full time Environment Artist. Cryptic Studios sets a new standard for Massively Multiplayer Online role playing games. We strive to give our fans new experiences that knock their socks off. Located in Northern California in Los Gatos, we create the fun, focused and casual atmosphere of a…
Lead 3D Artist We are recruiting for a senior level, lead 3D artist for a full-time position at the studio. Ideally the candidate should have a minimum of 6 years production experience, with some of that time spent in a supervisor or team lead role. This timescale is negotiable depending on portfolio but a specialism…
Hey everyone, I'm offering my services to create 3D models for very reasonable rates at like 5-10$ each per model depending on size and quality. If any of you need to see some of the work I've done you can click the link to my Artstation portfolio, so if you're interested send me a DM and we can get to talkin' about it.…
Position Type: Full-Time Skill Level: Intermediate Opportunity We are looking for a full-time Environment/Prop artist to work for FastTrack Studio on various projects. The availability needed for this position is 40 hours per week starting with a 1-year contract. Please note, this position is intended for a freelance…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
Hi , my name is Alex Curtis and I am the lead artist and co-founder of Polymorphik Games, We are a very small and fairly new indie company working on a huge project called Galactic Warfare and we are looking for new artist to join us on our journey through the indie game industry. We are looking for artist with the…
Hello potential applicants! Retroviral Interactive (RVI for short,) is an Indie start-up company looking for modelers who focus on gritty, but photo-realistic art (save concept art as shown above). We use the Unreal Engine 4 platform as the game engine, and are working on a user generated content, sandbox style MMO in a…
It's a bit pedantic but 'How was it done?' and 'How can it be done?' are two different questions. How was it done? Likely sculpted in Zbrush. Probably using a combination of custom alphas and brushes for the smaller details. (Possibly incorporating some remeshing or retopology steps to refine the larger shapes.) Sculpting…
Concept Artist Opportunity Available - 6 month initial contract!!! * Are you an experienced Concept Artist? * Have you worked on AAA games / movie titles as a credited concept artist? * Do you have a full understanding of art principles such as colour theory, lighting, perspective and anatomy? * Do you have strong…
Hello! My name is Diana. I have been developing in 3d for the last two years with ups and downs. It started with a 3d generalist course then a lot of youtube self-help videos, then tiago klafke's environment course on gumroad, some non-profit projects, some attempts to sell models on sketchfab. So it all lead to portfolio…