Hi everyone! I'm having problems with skinning geometry to joint chains, that is attached to another joint. The IK works fine by its own when I'm moving it. From image #1. In image #2 I'm moving the IK by my self and the skin-function seem to go just as it should. But the IK cannot be moved as a parent to another joint…
Hi My name is David Monteiro and i am senior 3D Senior with focus on rigging, facial setups (also mocap compatible / Blendshapes or joint based) and 3D animation I mainly work with Maya Below please see showreels https://youtu.be/RsG0-sEqtos https://youtu.be/YF2MCuyTKu0 Dont hesitate to contact me in case you have…
Hi everyone, I have a low poly tree for game(pine tree) and the rig is done with a bone for each foliage card representing a branch, so i was wondering about what would be the best way to animate it to give it a natural light wind to make it sway gently?
Hi, I wanted to show an OC. Her name is Fixy and she's a cyber military nurse fully rigged and stylized in Blender with custom controls.Here's one of the many sketches for her concept: https://youtu.be/FZGY5UKQqLM Here's a short trailer (she's available for download): https://youtu.be/e58zicYyjes And here's a full…
Hey guys, I was just wondering if anybody had any idea how to export rigs from Unreal 4 into Maya, specifically the ARK Dev kit, as a few fellow students and I are making a mod for our capstone project. Any info would be much appreciated. So far, I can export the animations, but the joints and controllers don't show at…
Orange Graphics, art outsourcing company located in Kiev, Ukraine, is currently having resources available for: - modeling of any complexity (pricing depends on complexity) - uv mapping (cheaper pricing compared to competitors due to unique in-house techniques that save time) - LODing (lot's of cheap resources available…
There's a video where successful artists are interviewed for their daily routines. https://www.youtube.com/watch?v=spAbVkwuw1k Among the responses, warm-up exercises were mentioned frequently. The artists expressed how they don't like to start off "too cold." Exercises like chicken-scratch circles and lines before a…
I hope no one will mind if I write here. I also have problems with rigging. I'm working on a cloak for the Rubick. And I try to attach it for several days, but nothing helps. I use different bones, but what happens is that the cloak changes form. It looks awful, and does not resemble my cloak. I've tried many combinations,…
So you want to move your hip and want the IK leg to follow, but the knee bends incorrectly, even though the foot follows the hip correctly. Do you use a Polevector contraint? Is the pole vector following the hip as well by parenting or point constraint? There is no need to learn MEL (or better python) to be a beginner or…